IGN: It begins high above Earth. A group of the fabled ODSTs are preparing to burn through the atmosphere and enter the battle for New Mombasa in tiny one-man pods. Other soldiers call them Helljumpers, a nickname you'll quickly learn is well deserved. In the moments before the leap of faith, you'll meet some new faces...
GamePro: ... Then there's the new Firefight mode, where four players fight against waves, rounds, and sets of increasingly difficult Halo enemies. Even more fun, addicting, and offering more replayability than the campaign, Firefight is in large part what makes Halo 3: ODST the best Halo yet.
GameTrailers: Review; Can ODST keep the Halo franchise alive? See videos...
1Up: ODST has its share of flaws, but it's a noteworthy creation simply for the way in which it unites the two different faces of the franchise -- campaign and multiplayer -- into something that should appeal to both sets of fans. It doesn't really do anything new (quite the contrary, really), yet its take on these familiar ideas is at once incredibly polished and extremely addictive.
NowGamer: Whichever way you slice it, ODST as an acronym is neither clever nor dumb. It’s just a lot of big fat nothing to nobody until you have it spelled out to your limply nodding face.
MTV: "Halo 3: ODST" places you in the shoes of an Orbital Drop Shock Trooper, the "Halo"-universe equivalent of a Green Beret.
Kotaku: The ODST package is an unusual bundle. It combines a first-person campaign playable by up to four gamers and can be completed more quickly than those of previous Halos. It also offers three new competitive Halo 3 multiplayer maps, 21 Halo 3 maps that were previously available for purchase and 10 maps of a new cooperative combat Firefight mode along with an as-yet-unusable invitation to the online beta for Halo: Reach, Bungie's next Halo game.
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